3.18.11.0 Update Notes

  • Update Notes:


    Additions:


    • Added Top Gun quest for Andy on the Liberator.
    • Added Fighter Jet. [ID 140]
    • Added Fighter Pilot Outfit. [IDs 1472-1474]
    • Added assets for waterfalls, simple example in Devtest4.
    • Added effect volumes to devkit for placing particle effects.
    • Added lock handles option to selection tool.
    • Added ability to spawn objects/types by E hotkey in devkit.
    • Added search fields to landscape and foliage filtered browsers.

    Improvements:


    • Improved to run execute.config from cloud folder as well.

    Tweaks:


    • Tweaked graphics draw distance to affect decal draw distance.

    Fixes:


    • Fixed a performance problem with debug visualization in devkit.
    • Fixed devkit save window checkboxes.
    • Fixed some bugs with pilot weaponry in multiplayer.
    • Fixed decal visibility group visible option.
    • Fixed copying decal selection in devkit.
    • Fixed discolored corner of Diner #3 window.

    Map Progress:


    I made quite a bit more progress on the assets this week, and will continue with that next week hopefully wrapping up the objects/nature stuff before Friday, then leading into working on the map itself properly. Thanks for all the great suggestions/feedback - keep it coming!


    One of the areas I mentioned last week that I worked on are the burning city assets which I teased here if you missed it:

    Link