3.18.15.0 Update Notes

  • Update Notes:


    Additions:


    • Added Empire. [ID 1481]
    • Added Empire Magazine. [ID 1483]
    • Added Devil's Bane. [ID 1484]
    • Added Devil's Bane Magazine. [ID 1485]
    • Added Luger Magazine. [ID 1487]
    • Added landmarks quality graphics option.
    • Added teleport NPC reward type to move player to specific spawnpoint in level.
    • Added crouch as a NPC pose option as well as Pose_Lean, Pose_Pitch and Pose_Head_Offset options.
    • Added invulnerable and explosion proof tags for destructible objects.
    • Added new guns and melees to skin source files.

    Improvements:


    • Improved several furniture objects to be randomly colored.

    Tweaks:


    • Tweaked foundation height shorter.
    • Tweaked forageable resources to support spawn tables.

    Fixes:


    • Fixed misaligned glass in Seattle fire station window.
    • Fixed satellite image for maps taller than 256m.
    • Fixed sound effect pitch deviation to scale with pitch.
    • Fixed incorrectly colored upstairs walls in house_3.


    Map Progress:


    6d3b0cfbfb081c7a2bfba05b95a71cbb960c2fc7.png


    Flooded portion of town beginning to develop overgrowth


    This week I finished detailing the environment and made tons of progress on filling in the some of the most time consuming locations: towns and cities. In the coming week I'll finish up the remaining work in the big city and move onto detailing the smaller locations.