The thing is you not only nerfed fighter jets you reduced them to nothing more than a fast transport and they literally serve no other combat role seeing how any vehicle you shoot at the players can simply bail to avoid death. At least make it to where it does not take a full 50 rounds to kill someone.
All the arguments that I have seen and can counter:
-"They can take out entire groups by splash damage", not really, once you start shooting the players react by getting out of the way or spreading out to avoid splash damage.
-"They are very annoying to take out", the metamorez is a good anti aircraft gun so you can keep one handy. I have shot down dozens of fighter jets with the meta
-"A jet armored with barricades is near impossible to take out", So is a tank with tons of barricades, and they are just as annoying. this would not be a problem if you did lower barricade health.The fact that "It would affect the entire gameplay" is also invalid as it is now nearly impossible to destroy bases with the raiding nerfs so you actually need to lower barricade health. When it comes to players wanting to express their "creativity" they can still do it with lower health barricades, and when they are destroyed they can simply spawn the vehicle in again good as new.
-"The explosives placed at the front of the jet can take out entire groups", again, not really. The problem is in order for this to work with the new raiding system, they would have to place 3 or more levels of explosives as one or two detonations is not guaranteed to kill someone with armor. My explosive car for example now requires 3 layers of explosives to take someone out and even that does not always work. In fact it only works about HALF the time and sometimes I have to spawn in the vehicle a second time to kill someone WITHOUT ARMOR.