So it is in my opinion that the kits are a little wacky. I want to share how I personally used the kits: Kit farmer (never get this one), kit police (best source of of money), kit soldier (I personally never get this on but I hate it when I get a desert falcon from a horde beacon and it's worth nothing), Kit paintball (nice vanity kit, don't really get it but it's cool that it's there), Kit starter (pretty much the best kit since it gives everything you need, food, water, xp, medical supplies, and decent amount of money if you sell the rest; just get kit police if you no longer need the supplies).
There isn't much of a balance between the kits I find so I set out to try and rework the kits. I've just now finished and wanted to share what I came up with and see what other people thought of my version of the kits. Hopefully I can get so feedback and maybe others can give some suggestions to give an even greater sense of balance to the kits.
Kit Starter:
300 xp
Khaki pants
Black t-shirt
Chart
Baseball bat
Kit Soldier:
Desert military vest
Desert military helmet
Black smoke x2
GPS
Military knife
Kit Farmer:
Farmer top
Farmer bottom
Farmer hat
Fertilizer
Lettuce seed x3
Pitchfork
Kit Police:
Police top
Police bottom
Police vest
Police cap
Cable tie
Doughnut
Baton
Kit Paintball:
Paintball gun
Blue paintball hopper
Green paintball hopper
Orange paintball hopper
Purple paintball hopper
Red paintball hopper
Yellow paintball hopper
The idea is that new players can get the supplies to be able to deal with the environment but not other players right out from their spawn. They aren't given everything that they need from just one kit so they will still need to scavenge important supplies, like food and water for instance, or a weapon, or exp, it will all depend on what kit they choose every 15 minutes or so. Additionally I tried my hand at making new kits to add a greater variety to the list:
Kit Firefighter:
Firefighter top
Firefighter bottom
Firefighter helmet
Red flare x2
Fire axe
Kit Worker:
Construction top
Work jeans
Bottled water
Nailgun
Pickaxe
Kit Medic:
Dressing x2
Antibiotics
Painkillers
Splint
Kit Bed:
Bedroll
So as you can see, each kit potentially has it's own situation where it is desirable for both new spawns and the veteran spawns. Lastly, if a kit was desired solely for the income it provided, I made sure that "kit paintball" was the kit that gave the highest amount of money.
So what do you guys think? Any suggestions? Questions? Insults?
Osephyr