Which is the best PvP gear? 58
Das Ergebnis ist nur für Teilnehmer sichtbar.
Everyone has a different fighting style, different set of weapons, and different armour. In this thread, we focus on armour. Which is the best, and state why.
Das Ergebnis ist nur für Teilnehmer sichtbar.
Everyone has a different fighting style, different set of weapons, and different armour. In this thread, we focus on armour. Which is the best, and state why.
Spec ops FTW
Spec ops has the best armor. I'd mix the military helmet in with the spec ops gear.
I like military
Neither. I ALWAYS use a combo:
Cargo pants,
Spec ops vest
Military helmet
Thief top.
Alice pack.
IF YOU WANNA BE COOL LIKE ME, use that :P.
Best combination of carrying space and protection.
Thanks,
Dan
Alles anzeigenNeither. I ALWAYS use a combo:
Cargo pants,
Spec ops vest
Military helmet
Thief top.
Alice pack.
IF YOU WANNA BE COOL LIKE ME, use that :P.
Best combination of carrying space and protection.
Thanks,
Dan
I use the same, except i wear a thief bottom and gasmask.
Yea same I use forest military helmet, thief top and bottom and spec ops vest with a gasmask. Keaune was like: oh this set is so good, let me copy Acid Kappa
forgot about the gasmask yeh pretty much identical.
cargo shorts are cooler! they go better with the alice pack.
Thats not true, i went to the Unturned folder and saw that Spec Ops has definitely not the best armor
Same goes the rest of the set.
Armour piece | Spec Ops | Military |
Top Bottom Vest |
x 0.85 x 0.85 x 0.65 |
x 0.90 x 0.90 x 0.70 |
I just checked..
It works like this. The lower the multiplier, the lower the damage received.
E.g a Grizzly is set to 99 damage, but it depends on where you hit. Headshot is 1.1x and body, arms, and legs are below 1.0x, so the damage works like this.
For a headshot it's 99x1.1 = 108 damage (headshot)
For Spine it's 0.8, so 99x0.8 = 79.2 damage (hence why you need to body shots to kill)
for legs and arms it's 0.6, i'm sure you all can do the math.
So, how does Military gear have more damage reduction, when Spec Ops has a lower multiplier rate?
Yea spec ops gear definitely has more armor than the military.
The polls are tied.. And we have yet to hear from the Ghillie users.
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Armour piece Spec Ops Military Top
Bottom
Vestx 0.85
x 0.85
x 0.65x 0.90
x 0.90
x 0.70I just checked..
It works like this. The lower the multiplier, the lower the damage received.
E.g a Grizzly is set to 99 damage, but it depends on where you hit. Headshot is 1.1x and body, arms, and legs are below 1.0x, so the damage works like this.
For a headshot it's 99x1.1 = 108 damage (headshot)
For Spine it's 0.8, so 99x0.8 = 79.2 damage (hence why you need to body shots to kill)
for legs and arms it's 0.6, i'm sure you all can do the math.
So, how does Military gear have more damage reduction, when Spec Ops has a lower multiplier rate?
wow bro i dint know that! thanks a bunch! i thought every hit damage changes on distance
I feel Spec Ops is better for my gameplay, but i wear a baclava and a forest military helmet for head protection. I have tried the military and I just feel more comfortable using the Spec ops
Military stuff for everyday looting bases / military locations & potential kills, if i know im going into intensive combat, spec ops is more resisitant, so spec ops ftw.
I guess i missunderstood the numbers in the unturned folder thanks for the correction
Yea I also misunderstood them. Didn't know they were the armor multipliers.
Ghillie is getting big on that poll. Please explain why you choose ghillie.